Twitter Over Booze & Smokes

by Dane on 02/08/2012

twitter over smoking

When I think about addiction, I think about alcohol, cigarettes, drugs, and of course pizza.  You know the stuff that can be bad for you.

What doesn’t come to mind is social media.

And apparently it should, because based on a new study, Twitter is harder to resist than booze and smokes.

Why Should You Care?

Simple.  Because social media has taken reign and ignoring it can lay a licking on your app.

It baffles me when an app does not have at least their own Facebook Page and Twitter account.  And at least some method of sharing via social media from within the app.  Totally stumped.

The world has changing.  Ignore at your own peril.

Okay, You’re On Board.  Now The Hard Part…

The challenge is incorporating it into your app in a smooth and beneficial way.

Where and how can you get the best leverage of these mediums?  In between levels?  After an difficult accomplishment?

2 Questions.

  1. Why should your user share anything about your app with their friends?
  2. What’s in it for them to do so?

We need to design the social media implementation in a way that makes the user look like hot shit, that they are doing something interesting, that they made something funny, or that their onto something new.  We need to make it very easy for them to do this.  And we need to reward them for doing it (extra levels, more points, a chance to win).

I don’t know the answers.  But I do know that we need to think about this very hard.  Don’t make harder than it has to for your app to spread.  Instead, leverage people’s addiction to social media and allow them to spread it for you.

Any insights?  What’s worked for you?  What are you testing?  What are you tweaking?

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  • Daryl Irvine

    Social media has now come an integral part of any business, even apps. It can set you apart from having hundreds of downloads to thousands. I seen a couple of games that made a good utilization of convincing users to post/market their app, with an incentive of course; an incentive so simple such as giving the user 500 bonus points, or a different level in the game. These apps have more then 5000+ downloads and counting and I now see a growing trend of more app developers doing this.

  • http://www.zimitbi.info/ Peter

    I think it’s really important to focus on the fact that people would probably like to be able associate with social media with the applications that they are using while still being able to maintain a kind separation from the application interfering with the “daily happenings” in people’s lives.

    It’s like a simple game leveraging facebook as a means of updating scores to the world – most people really couldn’t give a damn and don’t want see every minute that this happened etc. So the social media has to be interesting to the user specifically, and less as much to people that don’t use the app.

    If updates and news are maintained from within the app (and the app is used frequently) often social media probably isn’t actually needed – unless something goes wrong and there needs to be a different medium for getting in touch with people.

  • http://DaneHomenick.com/ Dane Homenick

    Yeah good call Daryl.  If people dig the game, why wouldn’t they quickly share something about it for a level or points they would otherwise have to wait for or pay for?  I believe you’re right and they would.

  • http://DaneHomenick.com/ Dane Homenick

    I think that you’re right that there has to be a barrier that the user controls. Updating people’s Facebook with new high scores automatically is brutal for that user’s friends news feed.  Except when the user actually wants to post a new high score.  

    Having the option is essential: such as guaranteeing them that if they connect the app to Facebook the app will NEVER post anything they don’t approve or decide to post themselves.  I know I look very carefully for this, but I still want the option if the spirit moves me.

    So what I think is important is to figure out something that people WANT to share on Facebook about the app.  Is is possible to create something inside the app that is worth people sharing on people’s news feed?  Not as a ploy for new levels or points, which seems to work too, but for nothing… Can we create something they need to share without getting anything in return?  That would be creating something amazing.

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